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Lift Rig Test

About the Project

I found a 3D model of a lift and rigged the model in 3Ds Max for animation. The model provided various mechanisms to explore mechanical rigging. I didn’t retopologize or remodel the parts in order to conserve time. I organised the scene and started rigging. After rigging, I created controls for the rig. I’ve added procedural textures in V-ray and rendered out a still image. Results are below.

Software

  • 3Ds Max
  • V-ray
  • Photoshop
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