Lift Rig Test
About the Project
I found a 3D model of a lift and rigged the model in 3Ds Max for animation. The model provided various mechanisms to explore mechanical rigging. I didn’t retopologize or remodel the parts in order to conserve time. I organised the scene and started rigging. After rigging, I created controls for the rig. I’ve added procedural textures in V-ray and rendered out a still image. Results are below.
Software
- 3Ds Max
- V-ray
- Photoshop